Nephew: Let’s go talk to her. That’s the best way to start a fight is to talk to them.
Archive for category: Gaming
“That smells like someone puked into a dirty diaper.”
“Do you know what that symbol means? Do you want to?”
“We are not doing an24-style interrogation with the eight year old at the table.”
More to come later…..
When one of the players is required to lick a 9 volt battery to get an idea of the “feel” of a magic item.
It’s even more fun when it’s your eight year old nephew.
And more fun ensues when his six year old sister demands to also lick the battery.
We’re starting my nephew on his first RPG campaign. He developed the world with his other uncle and made his character. The world is very dragon-heavy, because that’s what my nephew likes. So, of course, he wants a dragon of his own. And this conversation rolls out:
Nephew: I want to find a dragon egg, hatch it, and raise the dragon as my own.
Uncle: That’s understandable, but you know that once the dragon reaches juvenile age, it’s going to become sentient. It’s going to be a person. You can’t buy and sell people.
Nephew: What about orphanages?
Uncle (holding back laughter): Let me explain administrative costs.
In case you were unaware, Larry Corriea had a Kickstarter last year to fund a role-play game based on his Monster Hunters universe. As we get closer, they’ve been releasing “teaser” art.
The latest one is very cool to me because the artist is a friend of mine, Ben McSweeny. (Click through to see the pic) Click here if you want to see more of Ben’s stuff. One thing Ben prides himself on is an accurate depiction of weapons.
Sometimes gaming sessions end on a high note. Then there are those precious few sessions that end like all of the fantasy novels we devour so readily. I was fortunate to experience such an ending on Saturday night. It was not looking good for our party. We were at the last encounter. Two of our party was down (including my character) and one being held precipitously over a chasm. It really looked like a TPK was imminent. Then, the one thing that was against us all night suddenly changed in our favor. The dice. Our archer let loose a blinding burst of arrows followed by the paladin (who had been dangling over the chasm) letting loose with an incredible smite. The boss went down hard and his construct palace fell down around us as we escaped. It was truly an excellent ending. Read more →